Видео с ютуба Steve Gaynor Interview
Steve Gaynor - Interview
Steve Gaynor on What Makes Gone Home a Game | Game/Show | PBS Digital Studios
Interview w/Steve Gaynor on NOLF2
Steve Gaynor Interview (Gone Home) (SPOILERS!)
CRITICAL PATH—Steve Gaynor—Is There One True Path
Steve Gaynor (Special Guest) - Kinda Funny Gamescast Ep. 53
Back Seat Designers S4E1: Steve Gaynor (subverting expectations)
Steve Gaynor - Importance of Pointless Interactivity
Steve Gaynor (Special Guest) - Kinda Funny Gamescast Ep. 64 (Pt. 4)
Gone Home Co-Creator Steve Gaynor - IGN Unfiltered #24
Steve Gaynor: "You can have deep, meaningful experiences with games that ultimately are invisible."
The Challenger Interviews Steve Gaynor
Tacoma - Steve Gaynor Gamelab 2015 Interview
Gone Homecast: How Steve Gaynor Became a Dev, Changed an Industry - Kinda Funny Gamescast
Steve Gaynor (Special Guest) - Kinda Funny Gamescast Ep. 110 (Pt. 4)
Steve Gaynor on Late Night Action w/ Alex Falcone
Designing Gone Home, Adam's 2013 Game of the Year - Interview with Steve Gaynor
CRITICAL PATH—Steve Gaynor—Importance of Pointless Interactivity
Steve Gaynor (The Fullbright Company) - Sup Holmes Ep 172
CRITICAL PATH—Steve Gaynor—Games About Games